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  <title>DSpace Coleção:</title>
  <link rel="alternate" href="https://repositorio.uema.br/jspui/handle/123456789/2204" />
  <subtitle />
  <id>https://repositorio.uema.br/jspui/handle/123456789/2204</id>
  <updated>2026-09-21T20:58:16Z</updated>
  <dc:date>2026-09-21T20:58:16Z</dc:date>
  <entry>
    <title>Comparação de algoritmos de aprendizado de máquinas para desenvolvimento de um sistema para triagem de adolescentes obesos utilizando variáveis clínicas</title>
    <link rel="alternate" href="https://repositorio.uema.br/jspui/handle/123456789/6753" />
    <author>
      <name />
    </author>
    <id>https://repositorio.uema.br/jspui/handle/123456789/6753</id>
    <updated>2026-09-17T14:20:48Z</updated>
    <published>2023-11-10T00:00:00Z</published>
    <summary type="text">Título: Comparação de algoritmos de aprendizado de máquinas para desenvolvimento de um sistema para triagem de adolescentes obesos utilizando variáveis clínicas
Abstact: In recent decades, many countries have entered into a development process in general, due to the globalized world that requires high dynamics, there has been a specific increase in the rate of poor human nutrition, causing a rapid nutritional and epidemiological transition, resulting in in considerable individuals with excess body fat even in adolescence. The high prevalence of excess weight during adolescence has become a major problem in human health in general. Adolescence is characterized as a&#xD;
phase in which the human body develops the most and is directly associated with a range of diseases that can put the health of an overweight individual at risk, so the present study aims to estimate the percentage of body fat in adolescents. In order to achieve this objective, machine learning algorithms were selected that were compared, to Even if you could select the one that performs best and can deliver an overwhelming result in general, the database used to apply the algorithms is obtained from data collected from public school students in the city of São Luís do Maranhão. In 2018, the database contains 772 entries of both genders aged 10 to 19 years. With this data it was possible to evaluate indicators such as: age, gender, body mass, height, waist&#xD;
characteristics, hip characteristics, body characteristics calf and arm functionality, as well as the percentage of body fat acquired through bioimpedance. After applying the algorithms, K-SVM had the best performance, showing potential to be used in a future application</summary>
    <dc:date>2023-11-10T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Um olhar não supervisionado sobre o desempenho dos participantes maranhenses no Enem 2023</title>
    <link rel="alternate" href="https://repositorio.uema.br/jspui/handle/123456789/6750" />
    <author>
      <name />
    </author>
    <id>https://repositorio.uema.br/jspui/handle/123456789/6750</id>
    <updated>2026-09-16T13:55:50Z</updated>
    <published>2025-02-26T00:00:00Z</published>
    <summary type="text">Título: Um olhar não supervisionado sobre o desempenho dos participantes maranhenses no Enem 2023
Abstact: Data Science is an interdisciplinary field that can contribute to addressing humanity's&#xD;
challenges in the 21st century, including the search for inclusive, equitable and quality&#xD;
education, particularly in the Brazilian context, where illiteracy still affects millions of people,&#xD;
more severely impacting black individuals in the Northeast Region. The National High&#xD;
School Exam (Enem) has played a significant role in evaluating brazilian basic education and&#xD;
has become the primary gateway to higher education. However, the results of brazilian&#xD;
students, especially in the state of Maranhão, serve as a warning and highlight the need for&#xD;
improvements in basic education. This study is justified by Maranhão's performance in the&#xD;
Ideb and the Enem, placing it among the lowest average results in the country in the 2023&#xD;
edition. The research problem lies in understanding the variables that play a predominant role&#xD;
in the performance of Maranhão's students in the most important assessment of basic&#xD;
education, from the perspective of educational data mining. Therefore, the general objective is&#xD;
to investigate the factors influencing the performance of Maranhão's students in the 2023&#xD;
Enem, using exploratory statistical analysis tools and extracting knowledge through&#xD;
unsupervised machine learning, specifically association rule mining with the FP-Growth&#xD;
algorithm. The research approach is quantitative in nature and the methodology employed the&#xD;
CRISP-DM process for knowledge discovery in databases. Computational experiments&#xD;
included the selection of ten attributes through the application of RFE combined with the&#xD;
Random Forest algorithm, as well as the subsequent application of the FP-Growth algorithm&#xD;
in ten trials/configurations on the subset of microdata from Maranhão's participants in the&#xD;
2023 Enem. The study identified another relevant variable for participants' performance,&#xD;
which enhances the understanding and socioeconomic characterization of Maranhão's&#xD;
population, namely the nature of the occupation of the father or male guardian. Additionally,&#xD;
it revealed underlying patterns in the data not observed in the exploratory analysis, such as the&#xD;
discovery of groups cumulatively affected by different attributes. For example, low&#xD;
performance conditioned by the father's education level and occupation, or the socioeconomic&#xD;
profile characterization of Maranhão's participants based on the selected variables, with a high&#xD;
confidence index. Despite inherent limitations in the quality of the database, the study proved&#xD;
to be socially relevant and has the potential for replication in other regions</summary>
    <dc:date>2025-02-26T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Estudo comparativo de frameworks de gamificação em disciplinas de técnicas de programação e algoritmos no ensino médio técnico profissionalizante</title>
    <link rel="alternate" href="https://repositorio.uema.br/jspui/handle/123456789/6729" />
    <author>
      <name />
    </author>
    <id>https://repositorio.uema.br/jspui/handle/123456789/6729</id>
    <updated>2026-09-17T00:21:52Z</updated>
    <published>2025-09-05T00:00:00Z</published>
    <summary type="text">Título: Estudo comparativo de frameworks de gamificação em disciplinas de técnicas de programação e algoritmos no ensino médio técnico profissionalizante
Abstact: This dissertation investigates how the comparative application of three gamification&#xD;
frameworks Octalysis, MDA, and the Gamified Design Framework (GDF) impacts student&#xD;
engagement and performance in Techniques of Programming and Algorithms courses within&#xD;
technical and vocational upper-secondary education. To this end, the Engajando Saberes&#xD;
platform was developed with a modular architecture that allows configuring and switching&#xD;
gamified elements according to each model (points, missions, leaderboards, feedback,&#xD;
narrative), enabling the monitoring of each approach’s effect on the student experience. The&#xD;
study, descriptive–comparative with a mixed-methods design, was conducted with 28 students&#xD;
in Object-Oriented Programming; data were collected through a diagnostic questionnaire, endof-&#xD;
cycle forms (Octalysis, MDA, and GDF), classroom observations, an interview with the&#xD;
instructor, and the SUS usability scale, in addition to an analysis of grades before and after the&#xD;
intervention. Results indicate excellent usability of the platform (SUS mean = 87.50), with high&#xD;
scores for ease of use, consistency, and integration; a priority improvement identified was the&#xD;
implementation of notifications for deadlines and content. Regarding academic performance,&#xD;
the class average on the second assessment (AV2) increased from 5.96 (1st semester) to 8.43&#xD;
(2nd semester) after the gamified intervention. In the comparison among frameworks, Octalysis&#xD;
showed strong acceptance, with high ratings for narrative, missions, and avatar-driven&#xD;
immersion, as well as interest in adoption in other subjects; MDA combined level progression,&#xD;
pair work, quizzes, and a forum, raising engagement, although with reports of unbalanced&#xD;
participation within pairs and a need to adjust quiz pacing; and GDF sustained learning rhythm&#xD;
through daily quizzes and individualized feedback, fostering reflection while showing signs of&#xD;
overload when cadence is high. It is concluded that integrating motivational elements (narrative,&#xD;
progression, recognition) and collaborative elements (pair work and forum), orchestrated by a&#xD;
modular platform, is a promising way to enhance engagement and performance in technical&#xD;
secondary education. It is recommended to incorporate a notification module and calibrate&#xD;
activity cadence to maximize positive effects and mitigate fatigue</summary>
    <dc:date>2025-09-05T00:00:00Z</dc:date>
  </entry>
  <entry>
    <title>Biabot – um agente tutor com expressão de emoções online em ambientes virtuais de aprendizagem</title>
    <link rel="alternate" href="https://repositorio.uema.br/jspui/handle/123456789/6719" />
    <author>
      <name />
    </author>
    <id>https://repositorio.uema.br/jspui/handle/123456789/6719</id>
    <updated>2026-09-14T19:24:54Z</updated>
    <published>2018-10-14T00:00:00Z</published>
    <summary type="text">Título: Biabot – um agente tutor com expressão de emoções online em ambientes virtuais de aprendizagem
Abstact: Chatterbot is a computer program that tries to simulate a human being in conversation&#xD;
with people. This research aims to propose a Chatterbot of virtual support that&#xD;
expresses emotions to help students and teachers in the use of the virtual group of the&#xD;
Academic System implanted in the State University of Maranhão. The methodology&#xD;
used is of exploratory character whose development is based on the modeling of a tool&#xD;
using techniques of artificial intelligence. The present work encompasses literature&#xD;
review and implementation of the Biabot tool, which will serve as support for users who&#xD;
use the virtual learning environment. This system uses expression of emotions, which&#xD;
makes the conversation more realistic, improving the interaction between system and&#xD;
user. Finally, we emphasize that BiaBot is the only online support system for the&#xD;
academic system of the State University of Maranhão, which points out one of the&#xD;
innovative aspects of this work.</summary>
    <dc:date>2018-10-14T00:00:00Z</dc:date>
  </entry>
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